0%

×
✖

controls

PC

Move
Rotate

Click on a spot on the ground to move there.

Use Left Shift to lower the camera. Use Space to raise it.


METAVERSE ARCHEOLOGY

by Robert F. Hammerstiel

Before the Metaverse became popular, Second Life led the virtual world scene. It attracted millions with its avatars and design capabilities, standing out from major game worlds like "World of Warcraft" for prioritizing social interaction and immersion.

Austrian artist Robert F. Hammerstiel, fascinated by the exploration of artificial worlds, spent nearly two years in Second Life, reconceptualizing photography for virtual reality. He discovered new ways to express his artistic themes of harmony, security, and idyll.

Hammerstiel's exhibit "Metaverse Archeology" features two series. "Waste Land_reloaded" delves into the technical aspects of Second Life, depicting decaying virtual landscapes symbolizing the world nearing its end. This alludes to the waning popularity of Second Life and possibly foreshadows the future of the Metaverse.

The second series, "Pose Balls_ready again", critiques the limited movement and interaction of avatars in Second Life. Instead of showing avatars, Hammerstiel presents scenarios using in-game "Pose Balls" for action prompts, creating an imaginative commentary on artificial worlds.

Hammerstiel's photography in Second Life goes beyond simple documentation. While the virtual world provides new possi- bilities, he maintains a documentary-style approach, using time as a key ally. Despite the absence of avatars, the still images of a desolate world tell tales of a past era, creating a poetic digital archaeology that fuels the viewer's imagination.

Each image is available as unique NFT together with a pigmentprint on acrylic glass, acrylic glass box, 46 x 71 x 5cm for 6000 € each.


On 3D NFT Platform ARTECONFT - Powered by Gallery ARTECONT

Smartphone

Move

Touch the lower area of your screen to operate the joystick. Touch the edge of the lower area to strafe.

Rotate

Touch the upper area of your screen to rotate.


METAVERSE ARCHEOLOGY

by Robert F. Hammerstiel

Before the Metaverse became popular, Second Life led the virtual world scene. It attracted millions with its avatars and design capabilities, standing out from major game worlds like "World of Warcraft" for prioritizing social interaction and immersion.

Austrian artist Robert F. Hammerstiel, fascinated by the exploration of artificial worlds, spent nearly two years in Second Life, reconceptualizing photography for virtual reality. He discovered new ways to express his artistic themes of harmony, security, and idyll.

Hammerstiel's exhibit "Metaverse Archeology" features two series. "Waste Land_reloaded" delves into the technical aspects of Second Life, depicting decaying virtual landscapes symbolizing the world nearing its end. This alludes to the waning popularity of Second Life and possibly foreshadows the future of the Metaverse.

The second series, "Pose Balls_ready again", critiques the limited movement and interaction of avatars in Second Life. Instead of showing avatars, Hammerstiel presents scenarios using in-game "Pose Balls" for action prompts, creating an imaginative commentary on artificial worlds.

Hammerstiel's photography in Second Life goes beyond simple documentation. While the virtual world provides new possi- bilities, he maintains a documentary-style approach, using time as a key ally. Despite the absence of avatars, the still images of a desolate world tell tales of a past era, creating a poetic digital archaeology that fuels the viewer's imagination.

Each image is available as unique NFT together with a pigmentprint on acrylic glass, acrylic glass box, 46 x 71 x 5cm for 6000 € each.


On 3D NFT Platform ARTECONFT - Powered by Gallery ARTECONT

VR-Headset

Move
Rotate

METAVERSE ARCHEOLOGY

by Robert F. Hammerstiel

Before the Metaverse became popular, Second Life led the virtual world scene. It attracted millions with its avatars and design capabilities, standing out from major game worlds like "World of Warcraft" for prioritizing social interaction and immersion.

Austrian artist Robert F. Hammerstiel, fascinated by the exploration of artificial worlds, spent nearly two years in Second Life, reconceptualizing photography for virtual reality. He discovered new ways to express his artistic themes of harmony, security, and idyll.

Hammerstiel's exhibit "Metaverse Archeology" features two series. "Waste Land_reloaded" delves into the technical aspects of Second Life, depicting decaying virtual landscapes symbolizing the world nearing its end. This alludes to the waning popularity of Second Life and possibly foreshadows the future of the Metaverse.

The second series, "Pose Balls_ready again", critiques the limited movement and interaction of avatars in Second Life. Instead of showing avatars, Hammerstiel presents scenarios using in-game "Pose Balls" for action prompts, creating an imaginative commentary on artificial worlds.

Hammerstiel's photography in Second Life goes beyond simple documentation. While the virtual world provides new possi- bilities, he maintains a documentary-style approach, using time as a key ally. Despite the absence of avatars, the still images of a desolate world tell tales of a past era, creating a poetic digital archaeology that fuels the viewer's imagination.

Each image is available as unique NFT together with a pigmentprint on acrylic glass, acrylic glass box, 46 x 71 x 5cm for 6000 € each.


On 3D NFT Platform ARTECONFT - Powered by Gallery ARTECONT

go to arteconft.com